Games For Better A game jam on antibiotic resistance
My name’s Jack Gill, and I run a game development company called So Good Studios. We’re a small team of Plymouth University, and we’re about fourteen months old. We’re interested in building games that help people to learn in an engaging and effective way.
Games For Better is a 48-hour Game Jam event that So Good Studios is organising alongside Sizeable Games and in connection with Venturefest South West. If you’ve not heard the term before, a ‘Game Jam’ is an event where game developers get together to build games, from concept to implementation, in a very short span of time (generally between 24 and 72 hours).
What is a Game Jam?
Game Jams often revolve around a core theme, and Games For Better is no different. The theme we’ve chosen for this event is Antibiotic Resistance Awareness. We’re interested in games that inform players about this global issue, covering topics such as the mechanisms that lead to antibiotic resistance, the effects of antibiotic resistance, and what good habits can help in solving this important problem.
The idea for the Game Jam first came about when I was approached by GAIN, a network of South West businesses that So Good Studios belongs to, about their upcoming event, Venturefest South West.
Venturefest is a business event that focuses on connecting innovators and entrepreneurs with existing businesses and investors. It seemed to me that taking part in the event would be a great way to demonstrate just how powerful and educational games can be, and to encourage the involvement of the South West game development community, providing a platform for talented studios and developers to show off their work.
By hosting a Game Jam, we could present these developers with a challenge, with a theme connected to Venturefest, and then ask them to present their work at the actual event, showcasing a range of game development techniques. I enlisted the help of Sizeable Games’ Oli Carson, a developer whose extensive Game Jam experience has been invaluable throughout the planning of the event.